Call of Duty:World at War
Moderators: [SCUM]-Herbs, [SCUM] OUTLAW
Re: Call of Duty:World at War
Screens from the second person you play in single player
very "Enemy at the Gates" specially the "Sniper Duel" !
very "Enemy at the Gates" specially the "Sniper Duel" !
- Attachments
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !




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[SCUM] OUTLAW - Super Admin

- Posts: 1778
- Joined: 06 Jul 2006, 18:08
- Location: Manchester
Re: Call of Duty:World at War
Nice video review..
http://uk.xbox360.ign.com/dor/objects/1 ... ddbdju1hto
full review..
http://uk.ps3.ign.com/articles/929/929174p1.html
oh, the co-op looks nice.
http://uk.xbox360.ign.com/dor/objects/1 ... ddbdju1hto
full review..
http://uk.ps3.ign.com/articles/929/929174p1.html
oh, the co-op looks nice.
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !




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[SCUM] OUTLAW - Super Admin

- Posts: 1778
- Joined: 06 Jul 2006, 18:08
- Location: Manchester
Woot Woot Woot
I have my copy and its installed let the mayhem begin !!!!!!
now just waiting for my email telling me about the free upgrade to top xp gun.
now just waiting for my email telling me about the free upgrade to top xp gun.


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[SCUM] DeathWish - Global Moderator
- Posts: 603
- Joined: 08 Jul 2006, 20:39
- Location: UK Midlands
Re: Call of Duty:World at War
Bang on the money with this again !!!
anyway heres a new patch...
Items addressed in 1.2:
a.. Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
b.. Fixed exploits that allowed for power ranking servers.
c.. Fixed router related server authentication errors.
d.. Fixed HTTP Redirect functionality for downloading mods
e.. Fixed sound device crashes stemming from Emulated Sound Devices
f.. Fixed exploit which allowed players to color their name tag.
g.. Hits now register properly while targeted player is leaning.
h.. Enabled /cg_drawfps in multiplayer games.
i.. Fixed command-line +connect functionality
j.. /cg_fov no longer resets to the default value in between matches.
k.. Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
l.. "Accept Game Invite" is bound to its default key, F10.
m.. Implemented fix for attempting to join password protected servers from the server browser.
n.. Fine tuned Bolt-Action Rifles for balance.
o.. Screenshots no longer overwrite each other.
p.. Fixed various multiplayer map related issues and exploits
http://www.fileplay.net/file/4421/call- ... ch#mirrors
anyway heres a new patch...
Items addressed in 1.2:
a.. Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
b.. Fixed exploits that allowed for power ranking servers.
c.. Fixed router related server authentication errors.
d.. Fixed HTTP Redirect functionality for downloading mods
e.. Fixed sound device crashes stemming from Emulated Sound Devices
f.. Fixed exploit which allowed players to color their name tag.
g.. Hits now register properly while targeted player is leaning.
h.. Enabled /cg_drawfps in multiplayer games.
i.. Fixed command-line +connect functionality
j.. /cg_fov no longer resets to the default value in between matches.
k.. Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
l.. "Accept Game Invite" is bound to its default key, F10.
m.. Implemented fix for attempting to join password protected servers from the server browser.
n.. Fine tuned Bolt-Action Rifles for balance.
o.. Screenshots no longer overwrite each other.
p.. Fixed various multiplayer map related issues and exploits
http://www.fileplay.net/file/4421/call- ... ch#mirrors
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !




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[SCUM] OUTLAW - Super Admin

- Posts: 1778
- Joined: 06 Jul 2006, 18:08
- Location: Manchester
Re: Call of Duty:World at War
[SCUM] OUTLAW wrote:Bang on the money with this again !!!
anyway heres a new patch...
Items addressed in 1.2:
a.. Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
b.. Fixed exploits that allowed for power ranking servers.
c.. Fixed router related server authentication errors.
d.. Fixed HTTP Redirect functionality for downloading mods
e.. Fixed sound device crashes stemming from Emulated Sound Devices
f.. Fixed exploit which allowed players to color their name tag.
g.. Hits now register properly while targeted player is leaning.
h.. Enabled /cg_drawfps in multiplayer games.
i.. Fixed command-line +connect functionality
j.. /cg_fov no longer resets to the default value in between matches.
k.. Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
l.. "Accept Game Invite" is bound to its default key, F10.
m.. Implemented fix for attempting to join password protected servers from the server browser.
n.. Fine tuned Bolt-Action Rifles for balance.
o.. Screenshots no longer overwrite each other.
p.. Fixed various multiplayer map related issues and exploits
http://www.fileplay.net/file/4421/call- ... ch#mirrors
So what now? the power rank server issue is no more? Anyone for a game now???
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[SCUM] McPhil - Super Admin

- Posts: 2190
- Joined: 06 Jul 2006, 18:33
Re: Call of Duty:World at War
[SCUM] DeathWish wrote:Hell Yeah
Ready to go!
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[SCUM] McPhil - Super Admin

- Posts: 2190
- Joined: 06 Jul 2006, 18:33
Re: Call of Duty:World at War
Call of Duty: World at War Map Pack Hits March
Call of Duty: World at War Map Pack 1 hits the PC, Playstation 3 and Xbox 360 in March with four new maps, including one for the game's cooperative Nazi Zombie mode.
Nightlife is a multiplayer map in war-ravaged Berlin.
Knee Deep will have you attacking fortified Japanese positions in a jungle setting.
Station takes place in a bombed-out underground subway station.
Finally, Verrückt (Zombie Asylum) expands the zombie-killing co-op mode with more weapons, new Perks-a-Cola machines, electroshock defenses and endless, attacking legions of undead.
No word on the price for the pack, but I do like that they're not just adding new settings, but tweaking the zombie mode.
Call of Duty: World at War Map Pack 1 hits the PC, Playstation 3 and Xbox 360 in March with four new maps, including one for the game's cooperative Nazi Zombie mode.
Nightlife is a multiplayer map in war-ravaged Berlin.
Knee Deep will have you attacking fortified Japanese positions in a jungle setting.
Station takes place in a bombed-out underground subway station.
Finally, Verrückt (Zombie Asylum) expands the zombie-killing co-op mode with more weapons, new Perks-a-Cola machines, electroshock defenses and endless, attacking legions of undead.
No word on the price for the pack, but I do like that they're not just adding new settings, but tweaking the zombie mode.
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !




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[SCUM] OUTLAW - Super Admin

- Posts: 1778
- Joined: 06 Jul 2006, 18:08
- Location: Manchester
Re: Call of Duty:World at War
looks like thay are finally pulling their fingers out and actually getting some followup work done!
should be good... and arnt map packs free for the PC? i hope so!
should be good... and arnt map packs free for the PC? i hope so!


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[SCUM] Blackout - Server Admin

- Posts: 451
- Joined: 23 Jan 2007, 20:29
- Location: Doncaster, SouthYorks.
Re: Call of Duty:World at War
Listen up soldiers!
New conflicts are on the horizon for Call of Duty: World at War! We're pleased to introduce the contents of our first Downloadable Content (DLC) Map Pack for World at War, which includes three new Multiplayer levels, as well as an additional level for the ever-popular bonus Co-Op mode, Nazi Zombies!
3 Multiplayer maps: Nightfire, Station, Knee Deep
1 Nazi Zombie level: Verrückt (Zombie Asylum)
Click here for more details regarding these maps!
The team has been very quiet regarding details of our DLC until now, and we're so excited to let this content loose. DLC Map Pack #1 is due out in March of '09 for the Xbox 360™, Playstation®3, and PC platforms. More details are soon to come, so be sure to check out CallOfDuty.com for all the latest news and updates regarding CoD:WaW!
New conflicts are on the horizon for Call of Duty: World at War! We're pleased to introduce the contents of our first Downloadable Content (DLC) Map Pack for World at War, which includes three new Multiplayer levels, as well as an additional level for the ever-popular bonus Co-Op mode, Nazi Zombies!
3 Multiplayer maps: Nightfire, Station, Knee Deep
1 Nazi Zombie level: Verrückt (Zombie Asylum)
Click here for more details regarding these maps!
The team has been very quiet regarding details of our DLC until now, and we're so excited to let this content loose. DLC Map Pack #1 is due out in March of '09 for the Xbox 360™, Playstation®3, and PC platforms. More details are soon to come, so be sure to check out CallOfDuty.com for all the latest news and updates regarding CoD:WaW!
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[SCUM] McPhil - Super Admin

- Posts: 2190
- Joined: 06 Jul 2006, 18:33
Re: Call of Duty:World at War
err..double post !
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !




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[SCUM] OUTLAW - Super Admin

- Posts: 1778
- Joined: 06 Jul 2006, 18:08
- Location: Manchester
Re: Call of Duty:World at War
[SCUM] OUTLAW wrote:err..double post !
as if I ever read your stuff... geese!
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[SCUM] McPhil - Super Admin

- Posts: 2190
- Joined: 06 Jul 2006, 18:33
Re: Call of Duty:World at War
Treyarch is celebrating the Makin map with a week of COD5 double XP across all platforms, meaning that every server will be clogged full of homophobic narcissists of every description twenty four hours a day as every teenager in the world clamours to unload shotgun rounds into your face. The double-up kill bonus will be available from today until 12th March.
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !




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[SCUM] OUTLAW - Super Admin

- Posts: 1778
- Joined: 06 Jul 2006, 18:08
- Location: Manchester
Re: Call of Duty:World at War
lol thank god im already at 65, i cud not stand little whiney americans (sorry McPhil
) all day long
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[SCUM] Miginty - Server Admin

- Posts: 522
- Joined: 28 Nov 2006, 17:24
- Location: Edinburgh (but from paisley/glasgow)


