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Left for dead 2

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Re: Left for dead 2

Postby [SCUM] OUTLAW » 07 Nov 2009, 22:09

err.......









4
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !
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Re: Left for dead 2

Postby [SCUM] McPhil » 08 Nov 2009, 03:31

uhm...
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Re: Left for dead 2

Postby [SCUM] OUTLAW » 08 Nov 2009, 10:42

check the bottom of the post :)
When you've been OUTNUMBERED,OUTGUNNED and OUTCLASSED you know,you have been OUTLAWED !
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Re: Left for dead 2

Postby [SCUM] Miginty » 08 Nov 2009, 15:22

lol well only one pc in the lap could run it, (cos its a 360 lab not a pc lab) so it was only me whooping ass in the charger, but i dont see much more difference in having an online co-op, the only thing is valve might catch on, and the AI has a bug or two with doing crescendo events (you know, open this door and the tits will incline upwrds) for obvious reasons.

basicaly heres what happens...

you enter comands in the console ingame letting you controle the infected, then change youself from survivors to infected (this kills 'you' in the process but the game re-spawns a survivor) then away you go, if you decide to change teams back to survivors 'you' will be dead but the game will spawn another survivor basicaly making the 4 man team an 5 man team, you can do this as many times as you want, but be warned, the AI is rediculously accurate, (to the point they were shooting me through 2 boarded up windows on the otherside street) but still brilliant fun :D
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