Quantcast

Call of Duty: Modern Warfare 2

Platform PC
Publisher Activision
Developer Infinity Ward
Genre First-person shooter
Official Website Click Here!
Chat Disscus on forum
ESRB MaturePEGI 18
Bookmark and Share
Call of Duty: Modern Warfare 2

Images

Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2
Call of Duty: Modern Warfare 2

Detail

Call of Duty: Modern Warfare 2 (also referred to as simply Modern Warfare 2) is a first-person shooter video game developed by Infinity Ward and published by Activision for Microsoft Windows, PlayStation 3, and Xbox 360. Officially announced on February 11, 2009, the game was released worldwide on November 10, 2009. It is the sixth installment of the Call of Duty series and the direct sequel to Call of Duty 4: Modern Warfare, continuing along the same storyline.

Call of Duty: Modern Warfare 2 was released in conjunction with two other Call of Duty games: Call of Duty: Modern Warfare: Mobilized for the Nintendo DS, and Call of Duty: Modern Warfare: Reflex, a port of Call of Duty 4 adapted by Treyarch for the Wii console. In addition, a comic book series based on one of the game's characters will also be produced, entitled Modern Warfare 2: Ghost.

Editor review

Call of Duty: Modern Warfare 2   Reviewed by afamousblueraincoat

Overall rating: 
 
5.0
Graphics:
 
9.0
Audio:
 
9.0
Playability:
 
1.0
Story:
 
1.0
Reviewed by afamousblueraincoat
November 14, 2009
 
Last updated: November 26, 2009
1 of 1 people found the following review helpful
Call of Duty: Modern Warfare 2 is essentially a technological masterpiece; and by 'masterpiece' I mean 'thundering shitstorm'. In the same way a train-wreck or 'Transformers 2' is disgustingly compelling, but extraordinarily bad for you, so too is MW2. It's impossible not to be so hard on such a popular game. There is so much responsibility in developing a title that so many people will be consuming, and sadly Infinity Ward has entirely dropped the ball in that regard. I hope that this review can show how they've let a very important series fall from a credible standpoint while IW dabs its tears away with dollar bills.

Call of Duty: Modern Warfare 2 Review : from a famousblueraincoat
Played 15+ hours on PC
"My Interest is Oscar Mike"

In other titles in the Call of Duty line, there was much more of a focus on themes of honour and brotherhood. The early games taking place in the Second World War touched on individual heroism, but always maintained that the individual battles you were taking part in were part of a war much bigger in physical and moral scale. The modern series seems to focus on a general kind of 'Rambo-ism', which is fine, but overall lacks a kind of tasteful and intellectually-based approach which undercuts entirely my areas of interest in this series.

Against the overarching narrative of the World War Two, the storyline would literally write itself. The narrative in those games only had to be supported by context-based banter between your squad and the interesting individual characters. Without that historical backdrop, the "narrative" can only be described as if Tom Clancy made a snuff film.

My own moral qualms about violence aside, there is an inconsistency that must be held to account. On the one hand you feel as though you are an unstoppable one-man military force, and on the other we're presented with a plot-twist that is only supposed to make you 'feel' horrified and appalled. In the airport sequence where you play as an undercover agent taking part in a terrorist massacre, the intent was to draw parallels between the Mumbai massacre, or Columbine. This hit a seriously compelling point, but what I found most interesting was that there was very little difference, in terms of interaction, between that sequence and the entirety of the game; only press the shoot button.

This only leads me to believe this game doesn't know what it's doing. To develop a game so morally ambiguous as to mix quotes from both Gandhi and Dick Cheney in the same context is not only ridiculous, it's irresponsible. Regardless of your politics, or what you think of whom, there is no question that these values conflict.

Perhaps the most serious way this moral ambiguity affects the consumers of this game is with the decision by Infinity Ward to replace the system of dedicated servers (community-run server space for the public to play on) with a matchmaking system in which individuals will be partnered up and allocated to corporate-owned server space. This, they would argue, is a way to have a gaming experience controlled consistently. Granted, the infrastructure is there to have an entire party over friends join a particular game, but the loss of community-controlled content will obviously be lacking. I would argue the loss of dedicated servers doesn't make my experience consistent, it just makes it anti-social and homogeneous.

Community servers are institutions to PC Gamers. They are common grounds and that bottleneck traffic. Like a pub, or local market they are legitimate infrastructure that have allowed people to simply get together for a common purpose of spending time doing things that they're interested in doing. Of course, I'm showing my bias, but how can one argue that a community-based experience would be worse than an individual one? Bottom-line is that it's more fun to know the people you're playing with.

My actual experience with the game was admittedly a lot of fun. It was intense the entire way through, and for the most part I had been impressed with the level-design and interesting way of incorporating characters from the title previous. In the end however, I just felt embarrassed and guilty for having such a strong reaction to the legitimately intense and thrilling portions of this game given the lack of insight in to a particular point that it was trying to make. It's obvious that in more than a few ways Infinity Ward has sold itself shot to be more accessible to people that would have otherwise not purchased this newest addition to the franchise. Much like every martyred hero it has in its storyline, Call of Duty: Modern Warfare 2 is squeezing every penny from us while it can.

Verdict

Graphics With the exception of some lighting issues which I've called 'Next-Gen Shine', this game is gorgeous. The character models look great, and the motion video sequences are amazingly directed and choreographed. The effects and environments are so detailed and are truly amazing. This is obviously a game that has had a high budget and as a result made some technological advances.
Audio The score in this game is fantastic. The music only adds to what the the cinematics provide. Battlefields legitimately come alive with these sound effects. Occasionally, the squad banter was tiring and the voice-acting was a little too heavy on the drama.
Playability The general lack of innovation in this rendition is more than prevalent, there are only a few new weapons, a few new perks, and a few new multiplayer modes. All of these things would typically give it a Playablility score of average if it wasn't for the absolute slap in the face to its PC audience with the desertion of a dedicate server model for Multiplayer. Granted, the PC market has not been Infinity Ward's strongest showing recently, but that's extremely telling of its core value than, isn't it?
Story The most dangerous thing that you can do is make something thought-provoking without a clear presentation of the thoughts intended to be provoked. That's fine, I'm mowing down hundreds of innocent by-standards in an airport and I'm feeling eerily disgusting about it, but I have no real attachment to a character, no serious understanding of context, what kind of narrative device is this? The answer is: "A Bad One".
Overall Although harsh, I think that Activision and Infinity Ward deserve to be held accountable for their obvious over-extension of greediness. Granted, this game is consistently intense, but in light of its almost malicious shortcomings, it's only average. It doesn't really matter anyway, because you already bought it.
 


User reviews

Average user rating from: 1 user(s)

Overall rating: 
 
5.5
Graphics:
 
9.0   (1)
Audio:
 
9.0   (1)
Playability:
 
3.0   (1)
Story:
 
1.0   (1)
 
Ratings (the higher the better)
Graphics
Audio
Playability
Story
Comments*
    Please enter the security code.
 
 

Good for a rent but save your money for the next g

Overall rating: 
 
5.5
Reviewed by [scum] mcphil
December 12, 2009
Comments (0)
Report this review
 
1 of 1 people found the following review helpful

Good evolution from Modern Warfare as far as weapons and perks. Customising classes and custom controls is straight forward as the COD4 and WAW. Maps are well made and a good bit of thought went into the levels. Death animation in game is a bit cheesy with the rolling around after death.

There is a bug in the game that I've found if I try to set my ingame chat key to the same key as my sniper hold breath key then it either disables ingame chat or disables hold breath - which is irritating. Same with the sprint key and ingame chat key - they cancel one or the other.

Since the game is heavily depend on Steam for playability, if Steam drops or crashes, that's the end of gaming for the evening. Happens much too often. Again, IWnet was a really bad idea. Dedicate server would work out much better for this game.

Worth renting for a week or two but I wouldn't buy it.

Graphics Detailed. Look great on DX10.
Audio Good environment on 5.1 headphones.
Playability IWnet has to be the least reliable game match engine ever constructed. Trying to assemble groups of freinds for games is always near impossible. How many times have I seen AWAITING PARTY LEADER and they're right there!
Story I've only played online multiplayer and no really plot to speak of.
Overall OK game by itself, but IWnet has made me sit down trying to connect to a game and I end up walking away from the computer without having played due to frustration. PC gaming shouldn't have to be like that.
 
 

Browse Game Reviews

User Reviews

Battlefield Bad Company 2
Reviewed by [scum] mcphil
""You Got Your Great Game In My Peanut Butter! You Got Your Server Brower In My Chocolate!" The g..."
Culdcept Saga
Reviewed by n(.)(.)b
"I have never heard if this game until seeing this review. i must say it sounds like a good challe..."
Call of Duty: Modern Warfare 2
Reviewed by [scum] mcphil
"Good evolution from Modern Warfare as far as weapons and perks. Customising classes and custom co..."
Spore
Reviewed by Captain Funtime
"Whether you’re a creationist or a scientist, this game lets you take a small organism, and watch ..."
Multiplay Game Servers