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Puzzle Chronicles Review

Platform PSP
Publisher Konami
Developer Konami Digital Entertainment
Genre Role-playing gamePuzzle
Official Website Click Here!
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ESRB Everyone 10PEGI 12
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Puzzle Chronicles Review

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Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review
Puzzle Chronicles Review

Detail

Enter the dark and savage lands of the Ashurin Empire as you battle to avenge the atrocities the Empire brought upon your tribesmen. On your challenging quest you will fight fierce beasts and battle hardened warriors with a new puzzle combat mechanics that will test your skills. This new puzzle combat system is based on real time action so players will have to think fast and posses sound strategies to best their opponents.

As you progress through the adventure you will level up your character through a diverse skill tree full of magical and physical attacks. Players can collect a wide variety of weapons and armor by winning them in combat and purchasing them at vendors. Players can also venture into the depths of the many dungeons to search for rare and powerful items. Expanding on the already high replay value of the main storyline, players can challenge your friends to duels, level up your character in Quick Battles, or play Mini-Games to unlock new spells, items, or potions.

Editor review

Puzzle Chronicles Review   Reviewed by X-34 minus 5R1-6X36

Overall rating: 
 
5.3
Graphics:
 
5.0
Audio:
 
5.0
Playability:
 
7.0
Story:
 
4.0
Reviewed by X-34 minus 5R1-6X36
April 18, 2010
 
0 of 0 people found the following review helpful
Review of Puzzle Chronicles
by X-34 minus 5R1-6X36
Hours played: 8

The path before us is strewn with the bodies of our forebears: good men and women who fought to the last. But to free the souls of our people is a goal as noble as any in our storied history. Our quest is a dangerous one - only the bravest will join me!

… LOADING …

Hey, Todd, throw me another beer, huh? Yeah, thanks for looking out for me, “Mom,” but I got plenty of time. The load times in this crappy game are ridiculous.
Ahh, that’s the stuff. Elixir of life, man.
My agent said it would good for me to “diversify my résumé” – that’s how come I’m here. A paycheck is a paycheck, right? Times is tight, or so they tell me.
Hang on.

Our quest will lead us to realms uncharted, to face foes as yet unvanquished! Fearsome Ogryns and deadly-accurate Archers of the Ashurin Empire await us, relishing the chance to spill – nay, to drink – our blood. But with the guidance of our muse, Morgana, and the good fortune of the gods, we shall prevail!

… LOADING …

Dude, I don’t write this stuff. They give me the lines and I read ‘em. Can’t even come up with decent names. I play some warrior guy named “Bran.” Like, what your mom’s doctor told her to eat more of.
Yes, Todd, I just referred to your mother’s bowel movements. Deal with it.
At least it’s consistent, though: the characters in this thing don’t even move. It’s just still images, like a comic book. Not much of a video game, if you ask me. Pretty hokey.

The Ashurin Empire must be vanquished! How shall we vanquish them, you wish to know?

By playing sideways Tetris, basically.
Yeah, yeah, OK. Sorry, Marty. YES, I’m a professional, I swear. Just … a little frustrated with this thing. You understand. Won’t happen again.

By capturing their power gems! The manipulation of our enemies’ power gems is a skill that our ancestors have passed down to us over hundreds of generations! Now is the time to put our ancient powers to the test!

… LOADING …

It just doesn’t make sense to me, man. Why would the outcome of a game of sideways Tetris have any impact whatsoever on whether All-Bran here kills an “Iron Cobra”? It’s not like the sideways-Tetris gets any harder once you get to the big bosses, or anything. You just play it again and again and then, eventually, you play it against the big boss, and then you beat him, and then you win. Not much of a challenge.
I tell ya, it’s hard to read this dialogue with any conviction.
Hang on, Todd. Boss man needs me.

Train your mighty warbeasts, my kinsmen, and join me! Together, we will raise an army and release our enslaved people from the clutches of the nefarious Ashurin!

… LOADING …

Yeah, that’s another thing. You get a “warbeast” – basically a dog – but it doesn’t DO anything. It just howls now and then, and I guess helps you a little bit in sideways Tetris. You’re supposed to be able to equip it with other stuff, but it doesn’t matter. You win regardless.
And you can buy all this stuff – like swords and boots and shields and crap like that. Once you have it, you’re basically invincible. You can’t lose. I mean, don’t these videogame kids like a little bit of a challenge? My nephew plays this one game with, like, ten different guns and a moving camera and robots and all sorts of shit. I played it for ten seconds and I’ve never been more confused in my life. Meanwhile, he’s running around, shooting aliens like it’s second frickin’ nature.
Remember Little League, Todd? Life was easier then. No robot aliens to kill.

Our tribesman await! Come, my people! Join me! Only together can we slay the Ashurin foe! Only with our knowledge of the sacred gems can we free our people! To arms!

… LOADING …

OK, Marty. Thanks, yeah. Next time, something better, huh? A paycheck’s a paycheck, right?
Yeesh, I don’t think I’d’ve lasted much longer. What a clunker. I gotta get me a new agent. No more Bran Flakes for me.
Hey, Todd, you wanna grab a beer? Together, we can conquer the Heineken Empire! Ha!

Verdict

Graphics pretty dull, really.
Audio nothing stands out
Playability that is, it’s easy to play and there are no major gameplay issues … but, then, that’s because it’s anything but complex.
Story meh.
Overall Will I play it more?: no
 


User reviews

Average user rating from: 1 user(s)

Overall rating: 
 
5.8
Graphics:
 
7.0   (1)
Audio:
 
4.0   (1)
Playability:
 
7.0   (1)
Story:
 
5.0   (1)
 
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Game reminds me of early RPG

Overall rating: 
 
5.8
Reviewed by Paul
April 18, 2010
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0 of 0 people found the following review helpful

I thought the game play was fairly drab and the audio was disappointing, but the game kept reminding me of an early RPG I used to play on my Apple II and Commodore 64 called "Bard's Tale". The screens of Bard's Tale had a similar boarder in which Puzzle Chronicles tried to replicate. Other similarities may be drawn such as the cut scenes, the split screen where multiple events are occurring at once for your distraction. I find it interesting that 25 years later RPG game developers are still using ideas from that early era.

 
 

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